Story · Internal F24 hackathon

Implementing the company’s first AI product.

F24 colleagues gathered in a workshop room for an internal AI hackathon presentation.
Briefing and internal presentation
F24 hackathon participants working together around laptops in a shared studio.
Working session
F24 hackathon team members reviewing implementation work together at their desks.
Implementation review
F24 hackathon participants collaborating around standing and seated workstations.
Shared build session
Two F24 hackathon participants focused on the product at a shared workstation.
Focused product work
The F24 AI hackathon team standing together after the internal product demo.
Team after the demo

Background

A short timeline

01 · Aviation Before 2020

Operational clarity came before interface design.

Aviation taught me that procedures, calm communication, and checklists are acts of care. That instinct still shapes how I handle empty states, recovery, QA, and software people must trust under pressure.

02 · UX + code 2020 — 2021

A formal UX education turned visual instinct into a method.

From 2020 to 2021 I completed the Professional Diploma in UX Design at the UX Design Institute, awarded on 30 August 2021. Research, hierarchy, user flows, and prototyping became a structured practice; frontend work then added real data, responsive constraints, and asynchronous state.

03 · Designer 2022 — 2025

The visual decision and the engineering decision became one.

At F24 I learned production delivery inside critical communication software. Component systems, clear failure states, layout behaviour, and cross-functional handoff became part of the same product judgment. During an internal hackathon, I helped implement the company’s first AI product.

04 · Builder 2026

The work moved closer to cameras, models, and evidence.

Camera Harness, Creature App, Mirror AI, Atlas, and Ghostwriter pushed the same question further: what should the interface claim, and what evidence does it actually have?